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<title>THE FINAL OPTION </title>
<pubDate>Wed, 07 Feb 2007 16:08:28 -0700</pubDate>
<link>http://www.the-final-option.com/</link>
<description>The Final Option</description>
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<title>Virtual Army Experience</title>
<link>http://www.the-final-option.com/Article75.page</link>
<description>At approximately 1200 hours today, the America's Army Team revealed it's latest project; the Virtual Army Experience. This theme park styles attraction is featured in a &quot;fly-through&quot; style video on the America's Army Official Website... </description>
<pubDate>Wed, 07 Feb 2007 16:08:28 -0700</pubDate>
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<title>Phoenix Makes Front Page News</title>
<link>http://www.the-final-option.com/Article74.page</link>
<description>The mystery is solved. Innuendos can be silenced. The current front page of Americas Army.com carries an interview with TFO's own Ed &quot;Phoenix&quot; DeGorter...</description>
<pubDate>Sat, 13 Jan 2007 18:45:23 -0700</pubDate>
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<title>A Different Christmas Poem</title>
<link>http://www.the-final-option.com/Article73.page</link>
<description>The embers glowed softly, and in their dim light, 
I gazed round the room and I cherished the sight. 
My wife was asleep, her head on my chest, 
My daughter beside me, angelic in rest. 
Outside the snow fell, a blanket of white, 
Transforming the yard to a winter delight. 
The sparkling lights in the tree I believe, 
Completed the magic that was Christmas Eve. 
My eyelids were heavy, my breathing was deep, 
Secure and surrounded by love I would sleep. 
In perfect contentment, or so it would seem, 
So I slumbered, perhaps I started to dream....
</description>
<pubDate>Sat, 23 Dec 2006 12:43:03 -0700</pubDate>
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<title>V2.7 AMERICA'S ARMY: SPECIAL FORCES (OVERMATCH)</title>
<link>http://www.the-final-option.com/Article72.page</link>
<description>That's right, Overmatch is here! 

This new version of America's Army comes packed with features including, the all new Real Heroes program, the Virtual Recruiting Station (VRS), brand new missions, and a whole lot more! 

Double time over to the America's Army Official Site, and pick up your copy of
America's Army: Special Forces (Overmatch) today, HOOAH!</description>
<pubDate>Fri, 15 Sep 2006 12:43:13 -0700</pubDate>
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<title>September 11, 2006</title>
<link>http://www.the-final-option.com/Article71.page</link>
<description>For five years the Global War on Terrorism has been fought by the brave men and women of the United States Armed Forces and the Allied Forces. God Bless them and keep them safe.

&quot;All that is necessary for the triumph of evil is that good men do nothing.&quot; </description>
<pubDate>Mon, 11 Sep 2006 10:27:30 -0700</pubDate>
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<title>Operation: STEAMROLLER</title>
<link>http://www.the-final-option.com/Article70.page</link>
<description>The America's Army [DEV]elopment team has been at it again, this time with Steamroller. Here's what the latest SITREP has to say...

&quot;Steamroller is an experiment in increasing the vertical dimension of close urban combat. Typically military online games max out around three levels of play space, but Steamroller offers six height levels of game play. Accompanying the vertical attributes is the see through level concept. Despite being packed with buildings, a player can view and interact with the other side of the map due to holes left by previous battle damage.&quot; </description>
<pubDate>Sun, 10 Sep 2006 19:21:14 -0700</pubDate>
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<title>V2.7 SITREP Part III</title>
<link>http://www.the-final-option.com/Article69.page</link>
<description>The U.S. Army makes continuous advancements in equipment and technology. A few of the more recent advancements have been with shoulder and vehicle mounted systems. America's Army: Overmatch introduces a few of these new systems, providing an additional arsenal of devastating force...</description>
<pubDate>Fri, 04 Aug 2006 13:09:31 -0700</pubDate>
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<title>Next Patch Release Info</title>
<link>http://www.the-final-option.com/Article68.page</link>
<description>UbiSoft, the distributors of GR:AW, have released some new information regarding the next patch which will soon be released. Among other things, is the long awaited Team Death Match mode of multiplayer gaming.

In a short, but informative Q&amp;A session, UbiSoft reveals some interesting fixes, changes, and additions to Ghost Recon Advanced Warfighter...</description>
<pubDate>Tue, 01 Aug 2006 16:22:41 -0700</pubDate>
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<title>SITREP V2.7 Second Installment</title>
<link>http://www.the-final-option.com/Article67.page</link>
<description>The America's Army DEV Team has released the second installment in what looks to be a series of SITREPs leading up to release of the next version of America's Army, V2.7. This SITREP reveals the latest development brought to the game; the Situational Awareness Indicator (SAI).
</description>
<pubDate>Wed, 19 Jul 2006 15:22:58 -0700</pubDate>
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<title>America's Army: Overmatch</title>
<link>http://www.the-final-option.com/Article66.page</link>
<description>The first of a series of SITREPs has been published concerning the imminent release of America's Army version 2.7 entitled Overmatch. This first installment covers never before revealed information about the single player version, and more specifically, the AI enemy which you will be able to fight against.

</description>
<pubDate>Tue, 11 Jul 2006 20:21:40 -0700</pubDate>
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<title>GR:AW v1.2 patch</title>
<link>http://www.the-final-option.com/Article65.page</link>
<description>It doesn't fix the main issue concerning most of us, which is a dedicated LMS/TDM mode, but it's a patch nonetheless.  Here's what it does do:


A serious timing issue that could cause servers to crash or 
      lock up on map rotation after a 7-10 hour idle period has been fixed.
Increased the grace period for anticheat to receive a reply from the client.
Fixed crash where AI snipers would crash the game when noticing vehicles.

You can download the patch from FileFront</description>
<pubDate>Thu, 06 Jul 2006 23:30:17 -0700</pubDate>
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<title>Independance Day 2006</title>
<link>http://www.the-final-option.com/Article64.page</link>
<description>As The Final Option moves into it's sixth year, we once again celebrate another 4th of July. Most of you know that it is at this time, that I scour the Internet for inspirational quotes that I feel are important to remember. This year is no different.

I wish everyone; teammates, friends, and visitors alike, a very happy and safe Fourth of July.

&quot;Far better is it to dare mighty things, to win    
glorious triumphs-even though checkered by failure
than to take rank with these poor spirits who     
neither enjoy much or suffer much. Be wise, they  
live in the gray twilight that know not of        
victory, nor defeat. Nor true sorrow nor true     
love.&quot;
                                             
- Theodore Roosevelt

</description>
<pubDate>Sat, 01 Jul 2006 18:18:14 -0700</pubDate>
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<title>GRAW PC MP pack #1</title>
<link>http://www.the-final-option.com/Article63.page</link>
<description>I am very pleased to announce that a new MP patch for Ghost Recon: Avanced Warfighter has been realeased, and is available from the links mentioned below.

Some of the goodies this patch brings, are:

			   Multiplayer gets down and dirty as the Deathmatch (DM) game type has been added to the game, along with 3 brand new DM maps! Industrial, Suburbs and Hollow
			  Additional co-op levels
			  Multiplayer map Editor has been added
			  Fully dedicated servers now available for GRAW PC
			  Multiple upgrades and optimizations


More info and links to the downloads, read more ... </description>
<pubDate>Wed, 21 Jun 2006 13:55:33 -0700</pubDate>
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<title>Teams Immortalized in GR:AW?</title>
<link>http://www.the-final-option.com/Article62.page</link>
<description>A rumor has recently begun circulating that the developers may have included the names or tags of as many as 18 GR teams in the game. The names apparently will appear scattered throughout the maps included in the full release. This coupled with the imminent release of GR:AW is sure to be the cause of great anticipation, as many teams will be anxious to learn if they are among the lucky few...</description>
<pubDate>Mon, 01 May 2006 19:16:54 -0700</pubDate>
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<title>GR:AW: news on IGN</title>
<link>http://www.the-final-option.com/Article61.page</link>
<description>Sources pointed me towards a new 'breaking' article about Ghost Recon: Advanced Warfighter. It includes new screen shots and new video footage.  I have to think we're getting closer &quot;boys&quot;... 

A friend has been filling my head with jealousy over the 360 version... but this looks pretty convincing... 


(click on the &quot;read full article&quot; link to read more...)</description>
<pubDate>Sat, 15 Apr 2006 14:22:06 -0700</pubDate>
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<title>GR:AW PC TRAILER</title>
<link>http://www.the-final-option.com/Article60.page</link>
<description>There's a good chance that someone at UbiSoft will get fired for this, but, believe it or not they've actually released a PC game trailer. The highlight of this trailer is the text at the very end, which declares that the release date is scheduled for May 06.

</description>
<pubDate>Thu, 30 Mar 2006 22:12:24 -0700</pubDate>
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<title>New PC Ghost Recon GRAW Screen Shots</title>
<link>http://www.the-final-option.com/Article59.page</link>
<description>UbiSoft has released some brand new screenshots of GR:AW for the PC. These are single player only screen shots, and they seem pretty nice. At least they seem to be moving in the right direction, and hopefully we might have at least a demo soon.

To check out all the screenshots, head over to the official site.

</description>
<pubDate>Thu, 23 Mar 2006 15:02:35 -0700</pubDate>
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<title>SITREP: America's Army: Special Forces: (Link-Up) v2.6.0</title>
<link>http://www.the-final-option.com/Article58.page</link>
<description>The U.S. Army invites all America's Army players to 'link up' with gamers around the world with the new America's Army: Special Forces (Link-Up) game made available soon for download at www.americasarmy.com. Multiplayer gaming in America's Army has been greatly enhanced with the implementation of the new Master Browser System (MBS), allowing players to easily find other players and get into the action.</description>
<pubDate>Wed, 08 Feb 2006 15:28:56 -0700</pubDate>
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<title>GRAW: Minimum Specs</title>
<link>http://www.the-final-option.com/Article57.page</link>
<description>UbiSoft has just released the minimum specifications for their upcoming title: Ghost Recon Land Warrior.


Computer: Pentium IV of 2Ghz or the equivalent (2.8Ghz recommended)
Memory: 512MB RAM (1024Mb recommended) 
Operating System: Windows 2000/XP
DirectX: DirectX9.0c
Video Card: Shader 2.0 card with 128 MB of VRAM (256MB recommended)
Sound card: DirectX9 compatible sound card
Internet: Broadband / LAN connection
Head over to the Ubi Forums to see what others are saying about the specs.</description>
<pubDate>Mon, 30 Jan 2006 14:40:00 -0700</pubDate>
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<title>Who Dares Wins: The Regiment</title>
<link>http://www.the-final-option.com/Article56.page</link>
<description>Konami of Europe’s ultra realistic S.A.S. combat simulator, The Regiment, will be released for PC-DVD on February 16th the publisher has confirmed. 

The Regiment is a first-person shooter with the emphasis on speed of movement, accuracy and the use of real-life counter-terrorist tactics. Former S.A.S. veteran John McAleese acted as the game’s technical advisor, and also offers insights into the tough missions via specially filmed link sequences. McAleese has worked closely with Konami of Europe’s Product Development team and developers Kuju to ensure that progress through the game is only possible using accepted and established techniques...
</description>
<pubDate>Fri, 27 Jan 2006 16:28:21 -0700</pubDate>
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<title>Rainbow Six: Lockdown Demo Released</title>
<link>http://www.the-final-option.com/Article55.page</link>
<description>Ubisoft has released the demo for Rainbow Six: Lockdown. R6 was the first modern style first person shooter, and was the game which The Final Option was founded upon.

RSL puts us in the shoes of Domingo Chavez once again as he attempts to stop an extremely unfriendly bioengineered virus from getting unleashed on the populace. Each mission provides a slick video briefing, maps, and extensive loadouts for your four-person team. The individual members are interchangeable, unfortunately, with every member having the same proficiency with every choice in your arsenal, whether it's an MP5 submachine gun, a combat shotgun, or an Armalite...</description>
<pubDate>Wed, 18 Jan 2006 14:57:01 -0700</pubDate>
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<title>America's Army Special Forces: Link-Up</title>
<link>http://www.the-final-option.com/Article54.page</link>
<description>Listen up Soldiers! HQ reports Enemy forces have been detected in two new sectors: 

Border: A known terrorist cell has set up a base of operations in a small border village. Intelligence reports confirm they are planning a synchronized bombing strike at several different civilian landmarks... 

Dusk: Enemy forces have ambushed a small convoy. The convoy was transporting a friendly Resistance leader who was carrying highly sensitive information regarding enemy troop movement and location... </description>
<pubDate>Thu, 12 Jan 2006 20:05:46 -0700</pubDate>
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<title>AA Server Query Block</title>
<link>http://www.the-final-option.com/Article53.page</link>
<description>Once again The Final Option sets the standard for other teams to match. TFO is the first team site to feature a PostNuke America's Army server query block, which reports live statistics from the TFO server. This service was developed by TFO_Evolution and TFO_Phoenix, and will be made available to other teams in the near future. Currently the stat block shows the server IP, whether a password is required, the current map name, and all players currently in the server...</description>
<pubDate>Sun, 04 Dec 2005 23:03:31 -0700</pubDate>
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<title>Ghost Recon 3 DEV Chat</title>
<link>http://www.the-final-option.com/Article52.page</link>
<description>GRIN Lead Developer, Ulf Andersson, was on IRC last night answering questions about the upcoming release Ghost Recon: Advanced Warfighter. Questions ranged from HUD concerns, to the replayability of single player missions. One bright point to mention was the announcement of a demo, to be released in early 2006!

GR:AW will be powered by GRIN's own diesal engine v6.0, which is &quot;a next-gen engine that developed over time in collaboration with nVidia, ATI and also of late Ageia to support the latest and greatest PC hardware features.&quot;</description>
<pubDate>Thu, 01 Dec 2005 16:38:34 -0700</pubDate>
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<title>AA Plans Revealed at Serious Games Convention</title>
<link>http://www.the-final-option.com/Article51.page</link>
<description>WASHINGTON D.C.--The final day of this year's Serious Games Summit started with a presentation by Colonel Casey Wardynski, the driving force behind America's Army. The game is hands down the best-known and most-played entrant in the serious game space, and Wardynski's presentation packed the house...

</description>
<pubDate>Wed, 09 Nov 2005 19:12:11 -0700</pubDate>
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